Castle Walls

The idea is to use cards to create (castle) walls.

You simply place the cards in a row to create a 3x3 or 4x4 square (with empty space in the center).

One approach:

  • You’re building the castle layout together.
  • Anything inside those walls is protected.
  • Monsters appear from the outside and need to get past your walls.

Another approach:

  • Each building has their own castle.
  • Every turn, you get X cards, and you may use them to fortify your own castle OR visit another player’s castle (with those cards as your “army”).
  • This is how you break down the enemy + perhaps steal some loot from them.

I guess this originally came from that old, old idea about a king’s council.

  • The “characters” placed in a square represent where everybody is/sleeps at night.
  • And players walk around on that board (the “castle corridors/walls”) taking actions?
  • So …
    • On your turn, you can add people to this path, or make them go to sleep.
    • Then your meeple / pawn can take X steps and take all actions it passes along the way?

This seems most interesting, despite basically getting rid of the whole castle theme.