Robot League

A game idea inspired by Crew Battles format of Rocket League.

In other words,

  • You play repeated matches between players/teams
  • The first one is random / always the same.
  • From then on, however, the loser may pick the new type of match. (That is, a new card that represents how to win the next match.)
  • This continues until one team has won X matches.

This can be abstracted/gamified with cards or tiles.

  • Players hold cards in their hands, but they cannot communicate that to their team.
    • So a match might say “Play a starting card: the target color. The team who can show the most cards with the target color wins.”
  • Or there’s a map of tiles on the board, which you can change or walk around on.
    • So a match might say “The first team to all visit the blue tiles on the board, wins.”

As such, cards will be something like …

  • A color/icon
  • A number
  • An action

Whichever is useful (or can be used), depends on the match being played.

Implementation:

  • I can simulate how likely you are to win specific matches with random cards in your hand, to see the practical limits.
  • I like the fonts Corleone, Ferro Rosso, Latin Modern, and LM Mono for this one.