An educational game about lobbying and being lobbied.
Players can assume powerful positions where they make certain decisions.
At the same time, though, they can simply offer money to other players to make the decision THEY want.
As such, to win, you need to find a balance between how much to push for actually getting power (getting the role/power/position that gives you final say) or merely bribing others in power to do what you want.
That’s a pretty pure simulation of how this actually works, and should clearly show why it’s a BAD IDEA for the whole country.