A “roll-n-write” game, One Paper Game style.
You’re shepherding sheep, trying to collect as many of them in your pen as you can.
The game should be a tug-of-war between,
- Collecting more and more sheep ( = more points)
- But also being able to enclose them all and keep them from escaping ( = which would lose you points / score negative points at the end)
A simple implementation would be,
- On your turn, you either get new sheep, new fences, or some intermediary action (that will lead to upgrades, more sheep, whatever in the future)
- In the end, score +1 point for all enclosed sheep, and -1 for all sheep not enclosed.
- (In certain circumstances, sheep run away or escape during the game?)
(Can I base the name on “sheep pen” + “pen and paper game”? Some pun there?)