The ELEVATOR-game

This is a vague idea for a very physical kind of board game. Very different than usual, but requires professional production to work.

Setup

On the table is a 3D elevator (or multiple elevators). This is a large (folded) cube in which one could place pawns.

Around that cube there must be some kind of elevator shaft (a construction that could move the elevator up/down).

Gameplay

The game feels a bit like a mix between a tactical (“thinking/planning ahead”) game and an action scene.

You can move the elevator up and down, stand on top of the elevator, climb through the elevator shaft, jump onto another elevator.

POSSIBLY: everyone has different roles that have to do different things. For example you have the police who must try to catch the criminal. You have the young child who presses all the buttons. You have a couple that always wants to stay together. Etc.

Goal

Your goal is to discover on which floor your pawns need to be, and then be the first to deliver everyone to the correct place (using the elevators).