Broker

A sort-of-party-game about buying real estate at the right time. (This is a kind of board game version of that game idea with the same name for my Peerful Project.)

Setup

Place random foundation tiles in a 4x4 grid. Place all numbered tiles in a shuffled deck next to it.

Give each player X money.

Objective

The game ends once all buildings have been bought. The player with the most points wins.

Gameplay

Play happens in rounds. In a round, take clockwise turns.

Turn

On your turn, you may buy an unbought building. Pay its current cost, then place your player marker on top.

Then, collect income. Get the current rent (money) and value (points) of all buildings you’ve bought.

Round End

At the end of a round, all buildings change.

  • Reveal the top tile of the numbered deck.
  • All foundations that don’t have a revealed number grow. Add another level tile onto their stack.
  • All foundations with a revealed number shrink. Remove the top level tile from its stack.
  • All foundations with a claimed building are ignored. (Once claimed, your building always stays the same.)

Cost & Value

The cost of a building is the sum of two parts.

  • Its base cost (written on foundation; 10 by default)
  • Its level cost per level tile (written on foundation; 5 by default)

The rent you receive is equal to its base rent (written on foundation) multiplied by the number of level tiles.

The points you receive are equal to its base points (written on foundation) multiplied by the number of level tiles.

All of these can be modified by special powers.

That’s it!