Memory Merchants

I see two versions of an “advanced memory game” (memory+).

Simple Version

The idea is to create a …

  • Memory Game (start with a grid of facedown tiles, most of the game is about remembering what was where)
  • But the tiles have special actions or combinations
    • Some just trigger points/actions when revealed together.
    • Some might match with anything or change what they do when creating an asymmetric match.

This will probably work on its own, but not be as special or interesting. (We’re looking for a memory game that is ALSO a different type of game entirely, so more happens and it’s not just raw memory recall.)

Inspired by “Chaos Cat” game I saw on YouTube (something like “I made a board game in a week”). Also, OXONO is a really nice simple-rules board game like chess.

More Outlandish Version

To make this more special, I was thinking about an actual game that takes place “hidden”. Some tiles show characters (or player pawns), which move around and do stuff, but all of that is facedown and thus secret and prone to error.

All tiles show an action and a number/letter.

  • On your turn, you pick 3 tiles from memory.
  • Combine two of the tiles for their number/letter to get a coordinate, like A5 or B3. (Which are row + column as seen from some determined top-left-corner.)
  • The third tile becomes the action you want to use at that location.

The actions might be …

  • Shoot the first thing it sees. (Which means revealing tile after tile until it hits something, then removing that tile.)
  • Move. (Which means swapping with a neighbor tile, or any tile in general for a teleport.)
  • Etc.