There are multiple randomly generated universes layered on top of each other.
Probably just a simple square grid, or a side-view of planets and stars in space. Each universe needs to be very simple to allow generating and maintaining multiple at speed.
All these “universes” have different rules and different objectives. But there are ways to transfer resources/move between the dimensions.
For example:
- In universe/dimension A, it’s all about fighting and you must destroy the other units.
- In dimension B, it’s about exploring and you must simply visit all possible planets.
- In dimension C, it’s about money and you must simply be richer than anyone else.
You win if you manage to be the majority presence ( = “conquer”) in all the universes.
Within each universe, you can move around and click on things. With scroll wheel/another key you can shift into a different universe.
@IDEA: You can also zoom in? Normally, you can only see the final actions or superficial stuff about the planet/enemy. But you can zoom in to get more detail about their resources, their intentions => zooming in takes time and perhaps money, but it will give you a much better clue about how to strategize.
COMBINE WITH THIS IDEA:
- It’s about growing your empire and conquering the universe. But every single unit is bound to a different key.
- And so are locations or any other instructions you might want to give.
- So as it grows, you’ll really struggle to make the right things move to the right other things. Simply because the player in the lead, the player with the most units, will also have to remember and use the most different keys.
This would mean ALL ACTIONS in this game are movement: “Select Unit > Select Destination” (which is nice and simple)
The main mechanic is then to be able to group those units over time.
RELATED SILLY IDEA: A local multiplayer game that constantly adds more and more players, asking you to call up other people to join (or try to do it all yourself)