Be (A Little More) Flexible

Everything in the game is done with these wobbly poles. (Like the bendy ones used in athletics and stuff.)

Click on one side to make the top bend to the other side.

Alternatively, it automatically follows your mouse cursor (no clicking needed), but just oscillates around it.

You earn money by touching/breaking stuff with that moving pole.

Over time you can buy more poles, which bend further, which break things faster, etcetera.

The interaction mechanic should be really fun and playful. But I just don’t see how to make a bigger game out of it that stays interesting for longer than 10 minutes.