A local (cooperative) multiplayer game about running a soup restaurant. Really, I just loved the title (Long Time No Soup!) and am looking for an excuse to make a game around it.
You’ll have to
- Grow the right plants yourself
- Buy the equipment (bowls, pan, etc.)
- Deliver/combine herbs into the equipment.
- Deliver the soup to waiting customers just in time
However, as the screen will be occupied by all those elements, we don’t really have space for customers.
So simplify it:
- There’s a timer
- Deliver soup to reset it (delivering something better, resets it longer – play that risk/reward game)
- If it runs out, the level ends. (“Long Time, No Soup!”)
- Otherwise, you keep playing until you’ve reached the score needed to pass that level (?)