It’s match 3 (like Candy Crush), but …
- As a local multiplayer game. You must play with multiple people on the same device.
- Players are part of the grid. You “swap” yourself with another element by simply moving into it.
- Which is a unique movement system that also allows all sorts of special actions and cooperation.
Map
The field is a grid of elements (candy, food, items, artifacts, whatever).
Player Input
The game works on a “clock” or “tick”:
- Every turn, all players have X seconds to decide their input.
- Once time’s up, the last input for all players is collected and executed at the same time.
Input is merely in which direction to move.
- You swap places with whatever is in that direction.
- If this creates 3-in-a-row (or a bigger combination), it’s removed and scores you points.
- What if two people want to move to the same square?
- The strongest one wins. (You can collect weapons/lives/strength by swapping during the game.)
- Otherwise, if a tie, nobody moves.
Scoring
This could be cooperative or competitive.
- Cooperative: one score, try to get it as high as possible.
- Competitive: each their own score, get the biggest one.
Besides scoring points by making combinations, you can also …
- Make combinations that result in some other benefit. (Lives, strength, powerup, …)
- Simply swap with one thing to activate that for yourself.
When does the game end?
- A fixed number of rounds/moves.
- Or until nobody has lives left.
- Or until the whole area is cleared. (Or one type, like “the finish flag”, has been swapped and cleared.)