You are thieves tasked with stealing as much as possible from a randomized room layout / terrain / level.
- You are a cube/sphere with big hands on your left/right.
- (So stealing actually means physically bringing the objects to another location in this wishy-washy way.)
- All you can do is rotate left, rotate right, or move forward.
- There might be other dangers, such as guards or cameras swinging around.
I just really like those simple 3D games (3/4 view, somewhat top-down) with a random layout on a grid, guards walking around with a clear vision cone, and you just have to sneak through it.
Combine that with the physics skill/fuzziness and local multiplayer (perhaps also making this possible on MOBILE if we make it 2D), and we should have something fun.
The name implies that we’re constantly robbing food stalls or burger stands, but that is just a joke and not a requirement.