Forkswift

All players sit inside forklift machines.

Your goal is simply to drive around a random warehouse, and pick up boxes and bring them where they need to be.

  • Easily local multiplayer party game.
  • There’s something really funny and simple about forklift movement.
  • Easy to “modulate” difficulty.
    • Add boxes that are so heavy/big it requires two forklifts.
    • Randomize the layout of the warehouse to change the routes you need to take.
    • You must upgrade the forklift over time to become faster, reach higher, turn more easily, etcetera.

This would be a traditional (near-isometric) 3D game made in Godot, using my multiplayer input library and very simple low-poly graphics. We can just use the physics system and simple cubes and joints to simulate boxes and forklifts.

Note: This idea, and Sisyphun, and the Stealing one are inspired by those AI reinforcement learning videos where the AI has to do these kinds of challenges.