You move your character by drawing lines. As in, predicting future paths. (Like in drawing software with a delayed smooth brush.)
- Drawing further ahead makes you move faster and costs fewer stamina.
- You’re playing soccer or tennis or something. Just bump into the ball and it moves around.
The game can probably only be played with mouse or touchscreen. But the mechanic of “draw lines to tell your character exactly where to go the next few seconds” is very potent and could be used in many ways!
Other implementations:
- “Tower defense” style. Enemies come in from the sides and your line-limited characters are there to defend the tower in the center.
- Desirable stuff (and bad stuff) simply appears randomly on the screen. You constantly try to aim your lines/update them to get the most out of the current trajectory/what’s currently on screen.
- An actual Overcooked-style game using only those lines. You have to constantly bring X to Y, get A to B, etcetera, using this mechanic.