Pauseplace

A basic platformer, but

  • You are automatically running/jumping
  • Touch/Hold the screen to pause the game. (Freezing everything. When released, it continues normally.)
  • It only registers one finger => what you touch upon pausing is important
    • There’s a cooldown on pausing. (So can’t use it indefinitely, immediately after each other.)
    • The thing you touched is activated or destroyed, which can be really bad or really good based on the thing (and the circumstances)

Perhaps a better idea**: your player will try to move to the thing you touched.** (Or it just teleports there? But then we’d need some real limits on this teleporting. Like => there are cells/areas that block teleporting, so you need to remove those first if you want to use it.)

Ideas:

  • You can simply remove walls/blocks blocking you with this touch.

Ads

  • End-screen: continue playing
  • Permanent powerups
  • Cosmetic