A puzzle game about getting the right frogs on the right water lilies, on an ever-changing lively river.
Goal
Solve the puzzles. How?
- Simple = All “goal lilies” have a frog on them.
- Medium = All stars have been collected along the way; these float over lilies.
- Hard = All insects eaten as well; you eat them by leaping OVER/THROUGH them
Gameplay
- The action alternates between rotate and jump
- Tap a frog to do the current set action.
- Tap a specific “jump” frog to make all frogs jump to the next lily they see.
- Tap a specific “rotate” frog to rotate all frogs.
Puzzle generation
Generated in real time, use backwards approach!
- Start with a random state.
- Mark the current frog locations as “goal lilies”.
- Repeat this X times.
- “Undo” a random action.
- If this beats the game too, try a different option or exit.
- Save these actions as the solution.
- Present the final state.
We might just give random puzzles endlessly. Or create X puzzles from seeds (fixed) and one daily randomized puzzle.