Treasure Storey

Your screen is a multi-storey building. So, just a stack of corridors that fills the screen from top to bottom.

You are a treasure (or something funny like that) trying not to be found!

By swiping you can move around.

  • Swipe up/down to switch stories.
  • Swipe left/right to move along your current floor.

Constantly,

  • People walk into the building and you try to avoid them.
  • Other people you actually want to meet/touch at some point.
  • When a person enters, their “antidote” is also placed somewhere inside the building? This way, you know exactly what you need to do to get rid of them, but you can also prioritize something else and let someone walk around as long as they’re far away.
  • These people walk in a realistic way? They always enter through a proper entrance (most likely on the ground floor), can only go up/down with elevator or stairs, etcetera.

This can easily be multiplayer: just multiple treasures dancing around the building.