A kind of Islanders City Builder, but as a One Button Game.
Options for buildings to buy go past on a conveyor belt (or something similar, cars that drive past, whatever).
Buildings have different requirements about position, neighbors, spacing, etcetera that determine how many points they score. (Example: “score +1 point for every other building of the same type next to it”)
Players have different roles (if cooperative).
- One person is responsible for tapping which building to buy.
- One person is responsible for deciding its ROW
- One person is responsible for deciding its COLUMN
Alternatively,
- There is only ever ONE building offered.
- The game automatically cycles through grid squares, every player individually.
- Press your button to CLAIM the current building on offer -> it places it immediately inside your current square.
(It’s most predictable if you go row by row, or snake/slither down the map. Everyone starts in different locations + building something forces you into that spot for a moment. This offsets player’s location. In any case, the AutoGridMover will just skip non-empty cells, so you’re NEVER in the same cell as another player.)