Book It

A game where you have to “clean up” a space by tucking stuff into treasure chests, or drawers, or depots, or bookshelves, or whatever.

Because … whatever is NOT put away nicely disappears when night comes.

And during the night you have to RETRIEVE some of the things you put away to fight monsters/complete objectives/whatever. So, you want a GOOD SYSTEM for where stuff is and how it’s sorted, and good cooperation and memory, to find the thing you wanted quickly.

In this form, it’s a cooperative online multiplayer game, somewhat cozy/relaxing (especially if you can turn off the night portion).

But it could also be a puzzle platformer or action game where everything is done through books and paper.

  • The idea of using MASSIVE CHUNKY BOOKS as large objects is very interesting.
  • Moving platforms = books.
  • Attack = throw book.
  • Stack books = a way to get to higher places.
  • Learn new skills = find the book that contains this information and read it.
  • Etcetera

Inspired by Monk Took Book. The name “Book It” is obviously a pun on the expression that means to run away / flee / make a run for it.