Part-Time Ninjas

Players are cylinders made from multiple parts (“multiple disks on top of each other”). Some of these show a heart and represent a “life”.

The game is played on these (also cylindrical, very similar-looking) poles standing in the water.

  • Falling into the water removes a part and thus a life.
  • As such, you’re constantly balancing staying on those poles, high up and away from the water.
  • Which makes movement unique and challenging by default.

Most importantly, everyone has a big long katana (or sword, or whatever).

Goal? Eliminate all the other players. Be the last one standing

How?

  • Your joystick/arrow keys for moving and aiming (attacks)
  • You get one button to attack:
    • Your katana comes out.
    • You start from your current rotation
    • And swing (on a horizontal plane) until your sword has reached where you’re currently aiming.
    • Once the swing is done, you jump in that final direction (“following where your sword points”)

As such, you need to constantly balance two things: aim attacks such that you hit someone, but ALSO such that you jump to a new safe pole once the attack is done.

If you hit someone, they are sliced into pieces => they lose one of their disks. If none of their parts shows a heart anymore, they are dead.