For the longest time, I had this idea of “table soccer” … but as a volleyball game.
As in, the entire idea (when rotating your characters) is to keep the ball in the air instead of on the ground/shoot it in a goal.
In practice, this would mean:
- Each team has “many” characters (relatively speaking).
- But they’re connected with a pipe, and you can only make them all rotate/move at the same time.
- So each player only has a few buttons to control one or two pipes.
- And now you must play a game of volleyball