Stealth Show

With my “Peerful Project”, I discovered that you can easily connect all player’s phones to the same computer screen. Then I realized this setup is ideal for stealth games. Because everyone plays (partially) on their own phone, the game can easily hide where people are or what they are doing. But over time, information and a map reveal themselves on that central screen.

Idea 1

Realtime game played on smartphones (or with two computers??)

One person (or a team of people?) is trying to perform a mission without being seen/detected/caught.

The rest are guards trying to prevent this from happening.

(We can use a computer as a sort of central hub, but it would be worthless to make it a map for everyone, as that would remove the stealth aspect. Although, we could make it so that only one player is playing from his phone, the rest plays from the computer.)

Idea 2

A sound-based game. One person is the spy/stealth person who actually sees the computer and tries to perform a mission without being seen.

All other people cannot see the screen but must rely on sound only. (Different volumes of sounds, different distribution across Left/Right, different types of sounds at different moments, etc.)

They have controllers? Or is it all keyboard + mouse?