Commander of Souls

A puzzle (or puzzle-platformer) where you have two distinct parts:

  • A soul
  • And a (physical) body

The rules are simple (and metaphorical):

  • If you’re without soul, you are forced to follow any commands from the outside (other entities, special squares, in whatever form) and can’t do anything else.
  • If you’re with soul, you cannot follow outside commands and the body simply follows player input.

Hence, if you’re without soul, you don’t control the body, but you can freely fly around with the soul.

The goal? Get where your soul wants to go.