Firepuzzle

Each level is a randomly generated forest fire. So, a simple map with some trees and buildings and roads, and a good number of tiles already on fire.

You’re a drop of water.

Wherever you move, fire is extinguished.

The goal is obviously to extinguish the whole fire (in X turns).

Other rule?

  • Fire spreads to the biggest tree connected to a group of fire?
  • (If fire spreads from every tree, this is hard to communicate precisely, but also way too fast right?)
  • Each cell has an arrow; that’s the direction fire will spread next turn?

Great idea but only if I can find a simple fire-spreading mechanic.