A puzzle game (or maybe even platformer?) where levels only get smaller and smaller.
- So the very first level is huge … yet very simple and obvious to solve.
- The last level is tiny … yet very hard and near impossible to solve.
Some type of “collapsing” or “imploding” gameplay? Something about volumes/space?
Maybe about packing/unpacking => there is stuff, and there are boxes. Get the stuff in the boxes. You can do that by either making the boxes bigger, or the stuff smaller.